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PushButton Engine Beta r965

PBE LogoI lied, another beta! :) We added an isometric renderer and a state machine component as well as many small bug fixes and a project generator script.

Take a look, post questions in the forums, give feedback.

Features

  • Core engine (components, logging, resource manager, serialization, time management, unit tests, etc.)
  • 2D rendering (extensible API for 2d renderers to plug into). Includes orthographic and isometric renderers.
  • Platformer Demo (StupidSampleGame).
  • Box2D integration.
  • PushButton Networking. (Realtime networking library; will be pay in final release. NetworkDemo demonstrates how it works.)
  • Supports Flex SDK and Flex Builder IDE out of the box. Easy to use with FlashDevelop and other tools (see forums).

What’s new in this release?

  • Isometric renderer and demo.
  • Major refactors to the implementation for the RenderingTwoD library.
  • Added AnimationController.
  • Added project file generator.
  • Added empty game/library template projects.
  • Improved serializer and resource manager error messages.
  • Added StateMachine component.
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