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PushButton Engine Revision 65 is out!

rollyballgameDownload the PushButton Engine SDK Revision 65!

We got a lot of great feedback from you community members, and addressed as much as we could in this update as well as the usual round of bugfixes and enhancements. Here’s just a few of the changes that made it in to this release:

  • Added a bunch of new content to the manual and refreshed the API reference.
  • It’s now even easier to use PushButton Engine for experienced developers: just grab the SWCs out of the Library folder and go.
  • We added a slick demo game that shows how to implement sound effects, custom physics, scorekeeping, custom preloader, multiple levels, pausing and more - visit the RollyBall Game Showoff Thread to play it.
  • Supports pure ActionScript or Flex projects.
  • Project Manager renamed to Engine Manager and significantly updated. No longer have to use Engine Manager for common scenarios.
  • Many improvements to Rendering2D and other parts of the engine.

Many thanks to everyone who helped with this release! There is a release thread in the forums if you would like to post your feedback/comments/congratulations. :)

Now go and make something cool!

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