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	<title>Comments for PushButton Engine&#187; PushButton Engine</title>
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	<link>http://pushbuttonengine.com</link>
	<description></description>
	<pubDate>Thu, 11 Mar 2010 23:00:35 +0000</pubDate>
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		<title>Comment on Snapshot: Grunts Skirmish by thachduongria</title>
		<link>http://pushbuttonengine.com/2009/03/snapshot-grunts-skirmish/comment-page-1/#comment-8</link>
		<dc:creator>thachduongria</dc:creator>
		<pubDate>Mon, 21 Dec 2009 06:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://pushbuttonengine.com/?p=55#comment-8</guid>
		<description>it look like a Tower Defence, not a RPG game , doesn't it?</description>
		<content:encoded><![CDATA[<p>it look like a Tower Defence, not a RPG game , doesn&#8217;t it?</p>
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		<title>Comment on FAQ by The Game Developers Radio &#187; Game Developer&#8217;s Radio #04 Push Button Engine</title>
		<link>http://pushbuttonengine.com/faq/comment-page-1/#comment-6</link>
		<dc:creator>The Game Developers Radio &#187; Game Developer&#8217;s Radio #04 Push Button Engine</dc:creator>
		<pubDate>Thu, 27 Aug 2009 06:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://pushbuttonengine.com/?page_id=3#comment-6</guid>
		<description>[...] Push Button Engine, a component based Flash game engine with a growing community.  We discuss the purpose of the engine, what it can do, what kind of flash developer it is targeting, ways to get started, [...]</description>
		<content:encoded><![CDATA[<p>[...] Push Button Engine, a component based Flash game engine with a growing community.  We discuss the purpose of the engine, what it can do, what kind of flash developer it is targeting, ways to get started, [...]</p>
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		<title>Comment on June Community Highlight by ccutler</title>
		<link>http://pushbuttonengine.com/2009/07/june-community-highlight/comment-page-1/#comment-5</link>
		<dc:creator>ccutler</dc:creator>
		<pubDate>Fri, 03 Jul 2009 12:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://pushbuttonengine.com/?p=233#comment-5</guid>
		<description>Hey,
The componentizing flint particles link seems to be in a private forum, any chance of a repost in a public thread?

Thanks,
-Chris</description>
		<content:encoded><![CDATA[<p>Hey,<br />
The componentizing flint particles link seems to be in a private forum, any chance of a repost in a public thread?</p>
<p>Thanks,<br />
-Chris</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Component Store Coming Soon by Doki</title>
		<link>http://pushbuttonengine.com/2009/03/component-store-coming-soon/comment-page-1/#comment-4</link>
		<dc:creator>Doki</dc:creator>
		<pubDate>Sun, 07 Jun 2009 20:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://pushbuttonengine.com/?p=97#comment-4</guid>
		<description>Sounds great but please make sure that there is a way to try and play around with these components as a kind of test period ...for software components it is importend that you know that they solve your problem before you buy it...</description>
		<content:encoded><![CDATA[<p>Sounds great but please make sure that there is a way to try and play around with these components as a kind of test period &#8230;for software components it is importend that you know that they solve your problem before you buy it&#8230;</p>
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	<item>
		<title>Comment on Snapshot: Grunts Skirmish by Neophen</title>
		<link>http://pushbuttonengine.com/2009/03/snapshot-grunts-skirmish/comment-page-1/#comment-3</link>
		<dc:creator>Neophen</dc:creator>
		<pubDate>Tue, 26 May 2009 13:55:43 +0000</pubDate>
		<guid isPermaLink="false">http://pushbuttonengine.com/?p=55#comment-3</guid>
		<description>when is this going to be open for beta?</description>
		<content:encoded><![CDATA[<p>when is this going to be open for beta?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Networking for Flash by Yoshiko</title>
		<link>http://pushbuttonengine.com/2009/02/networking-for-flash/comment-page-1/#comment-2</link>
		<dc:creator>Yoshiko</dc:creator>
		<pubDate>Sat, 11 Apr 2009 11:53:34 +0000</pubDate>
		<guid isPermaLink="false">http://pushbuttonengine.com/?p=13#comment-2</guid>
		<description>I'm so looking close for this.</description>
		<content:encoded><![CDATA[<p>I&#8217;m so looking close for this.</p>
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