PushButton Engine SDK revision 470
11 posts • Page 1 of 2 • 1, 2
PushButton Engine SDK revision 470
PushButton Engine r470
PushButton Engine revision 470 is now available on Google Code at http://pushbuttonengine.googlecode.com/.
Everything on the Google Code site is free under the MIT license, and ready for you to use.
The changes over the past nearly 300 revisions are much too numerous to list in detail. Here are the highlights:
If you were using r189, this will feel like a whole new (and vastly improved) engine.
Of course, you can see our full changelog online if you do want to know the details.
How do I get it?
http://pushbuttonengine.googlecode.com has everything you need to get ahold of the engine.
PushButton Engine revision 470 is now available on Google Code at http://pushbuttonengine.googlecode.com/.
Everything on the Google Code site is free under the MIT license, and ready for you to use.
The changes over the past nearly 300 revisions are much too numerous to list in detail. Here are the highlights:
- Vastly simplified installation process. No more Engine Manager - just add the contents of src/ to you project!
- Improved documentation - including getting started guides for Flash CS4, Flex/Flash Builder, and FlashDevelop.
- Conformed to the Adobe Flex Code Style Guide - code is more intuitive and easier to work with.
- Easier to run unit testing - see the test/ folder.
- Tons of big fixes, new features, and code clean ups.
If you were using r189, this will feel like a whole new (and vastly improved) engine.
Of course, you can see our full changelog online if you do want to know the details.
How do I get it?
http://pushbuttonengine.googlecode.com has everything you need to get ahold of the engine.
Ben Garney PushButton Labs
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bengarney - Employee
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- Location: Eugene, OR
Re: PushButton Engine SDK revision 470
That previous coding convention was by far the biggest turn off I had with PushButton. I'm glad you guys fixed it. It is sooooo much nicer to program in PBE now!
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natebeck - Rock Star
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- Location: Seattle, WA
Re: PushButton Engine SDK revision 470
Yay! Great work, PBE team!
Uh oh. I noticed in the docs that the link from the manual index to Lesson 1 for Flex Builder is broken.
Uh oh. I noticed in the docs that the link from the manual index to Lesson 1 for Flex Builder is broken.
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thecreatrix - Posts: 83
- Joined: Fri Mar 20, 2009 1:51 pm
Re: PushButton Engine SDK revision 470
Great work!

Martijn Segers - Makeyourflashgame.com
“The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift.” - Albert Einstein
“The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift.” - Albert Einstein
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mas - Rock Star
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Re: PushButton Engine SDK revision 470
Whoops - you're right, thecreatrix. Sean, our friendly neighborhood web dev, just fixed it. It should work now. 
BTW big thanks to the whole community - this release would not have been possible without everyone's help.
BTW big thanks to the whole community - this release would not have been possible without everyone's help.
Ben Garney PushButton Labs
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bengarney - Employee
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- Joined: Wed Jan 14, 2009 7:21 pm
- Location: Eugene, OR
Re: PushButton Engine SDK revision 470
Hey, it's a nice update!
It's awesome that you have agreed with Adobe's guidelines, so Flash guys won't have to get used to your previous coding style conventions (not that they were bad, but they looked weird to us, who studied AS with Colin Moock's books). Many of us are former UI designers or just artists, so AS became the first programming language for people like me, and we, of course, followed the Adobe's guidelines.
May I ask, what does "refactor" folder do? I see there are some Ruby files, but I'm not sure if I have to run these scripts.
If I remember it right, Adobe also advices to use Tab chars as line indents... Do you plan on conforming to this, or is it stupid or unnecessary?
It's awesome that you have agreed with Adobe's guidelines, so Flash guys won't have to get used to your previous coding style conventions (not that they were bad, but they looked weird to us, who studied AS with Colin Moock's books). Many of us are former UI designers or just artists, so AS became the first programming language for people like me, and we, of course, followed the Adobe's guidelines.
May I ask, what does "refactor" folder do? I see there are some Ruby files, but I'm not sure if I have to run these scripts.
If I remember it right, Adobe also advices to use Tab chars as line indents... Do you plan on conforming to this, or is it stupid or unnecessary?
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leftblank - Posts: 17
- Joined: Tue May 26, 2009 6:05 am
- Location: Russia
Re: PushButton Engine SDK revision 470
Hi, leftblank.
You shouldn't have to worry about those Ruby scripts. They were used to help refactor the engine many revisions ago.
I personally prefer spaces but that's probably from working at a Python shop for a few years. It doesn't seem like that would be a deal-breaker for folks taking a look at it for the first time.
leftblank wrote:May I ask, what does "refactor" folder do? I see there are some Ruby files, but I'm not sure if I have to run these scripts.
You shouldn't have to worry about those Ruby scripts. They were used to help refactor the engine many revisions ago.
leftblank wrote:If I remember it right, Adobe also advices to use Tab chars as line indents... Do you plan on conforming to this, or is it stupid or unnecessary?
I personally prefer spaces but that's probably from working at a Python shop for a few years. It doesn't seem like that would be a deal-breaker for folks taking a look at it for the first time.
web: philperon.com----- twitter: @pperon
"Media that's targeted at you but doesn't include you may not be worth sitting still for." -Clay Shirky
"Media that's targeted at you but doesn't include you may not be worth sitting still for." -Clay Shirky
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phil - Rock Star
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Re: PushButton Engine SDK revision 470
leftblank wrote:If I remember it right, Adobe also advices to use Tab chars as line indents... Do you plan on conforming to this, or is it stupid or unnecessary?
Directly from the Flex Coding Conventions page:
Indentation
Use 4-space indentation. Configure your text editor to insert spaces rather than tabs. This allows another program that uses a different indentation setting, such as Notepad with its 8-character indents, to display the code without disfiguring it.
(source: http://opensource.adobe.com/wiki/displa ... ndentation)
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natebeck - Rock Star
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