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cjcat2266

Member since: November 8, 2009

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Recent Forum Posts

@Ben Hey, sorry, Ben. I think I missed that part of the license. I've just included the PBE license notice and link in the Rusher source root folder. [url:h27idovd]http://rusher.googlecode.com/svn/trunk/src/PushButton%20Engine%20License%20%28Rusher%20is%20based%20on%20PBE%29.html[/u...

Sunday, February 14th, 2010 @ 2:02 pm

Cool! Actually, I'd like to see it turned into something like the Multi-Core version of PureMVC. So we can have multiple engines up and running simultaneously, and the code would be something like: [code:3c6bpnsy]PBE.getInstance("mainCore").lookup()[/code:3c6bpnsy]

Monday, January 25th, 2010 @ 11:16 am

[quote="lithander":2qhpr5xn]Have you considered to integrate your particle engine into PBE by providing a set of related components? [/quote:2qhpr5xn] Yes, I've thought about doing that. But I just need some more time to get familiar with PBE Also, I'm trying to come up with a way to bes...

Monday, November 9th, 2009 @ 12:12 am

Hi, I've just started trying out PushButton Engine and I must say it's brilliant! This is my first attempt to create a PushButton Engine application. I've written down my development steps. You can check it out [url=http://cjcat.blogspot.com/2009/11/pushbutton-game-engine-example-arrow&#...

Sunday, November 8th, 2009 @ 5:48 pm

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