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JD Conley (a.k.a. jd.conley)

Bio: JD is an entrepreneur and hacker. He's the Chief Software Architect at Hive7, Inc where he wastes away the day playing games on Facebook – but his boss doesn't get mad.

Website: http://jdconley.com

Member since: July 14, 2009

Recent Comments

JD Conley (a.k.a. jd.conley) has not yet posted any comments.

Recent Forum Posts

[quote="jd.conley":kdp9ki43][quote="eastbeast314":kdp9ki43]I kind of addressed the issue [url=http://pushbuttonengine.com/forum/viewtopic.php?f=9&t=544:kdp9ki43]here[/url:kdp9ki43] for my own project[/quote:kdp9ki43] Oh cool. I completely missed that one. Hopefu...

Wednesday, March 17th, 2010 @ 6:47 pm

[quote="eastbeast314":17ynusu1]I kind of addressed the issue [url=http://pushbuttonengine.com/forum/viewtopic.php?f=9&t=544:17ynusu1]here[/url:17ynusu1] for my own project[/quote:17ynusu1] Oh cool. I completely missed that one. Hopefully someone can get something like tha...

Wednesday, March 17th, 2010 @ 6:05 pm

[quote="shi503":1j4p715f] - nested movieclips must have >= number of frames of root frame. [/quote:1j4p715f] Yeah, that's kind of a weird thing. If you know of a better way to 'play' the movie and all child clips that would be interesting. We struggled with a good way to make sure th...

Tuesday, March 16th, 2010 @ 11:24 pm

[quote="phil":3sfs30ok]Excellent work, JD! Really well done. I typically don't use anonymous functions but dig how you set up the entity callback in this case. [/quote:3sfs30ok] Thanks Phil. I would usually use a static function for the entity callback, but I thought it was easier to und...

Friday, March 12th, 2010 @ 5:16 pm

[quote="zylick":zce9jn50]That looks like CS4. I wouldn't know. I've been using FlashDevelop upto now. I'm guessing that means I need to be using CS4 as it has more options. Thank you JD![/quote:zce9jn50] I don't use CS4 for any of my game code. That's all in Flash Builder or FlashDevelop....

Thursday, March 11th, 2010 @ 7:59 pm

[quote="zylick":181c63is][quote="jd.conley":181c63is][quote="zylick":181c63is]Can you suggest any good resources or guides to creating an effects.swf that you had in your walkthrough? I tried compiling a .swf video but that didn't work out. I'm thinking I didn't underst...

Thursday, March 11th, 2010 @ 5:53 pm

[quote="zylick":3hcs7vvx]Can you suggest any good resources or guides to creating an effects.swf that you had in your walkthrough? I tried compiling a .swf video but that didn't work out. I'm thinking I didn't understand! XD[/quote:3hcs7vvx] I did include the effects.fla along with the wa...

Thursday, March 11th, 2010 @ 12:40 am

r960 should have a fix... this is what I did in my branch. [url:33s37r7t]http://code.google.com/p/pushbuttonengine/source/detail?r=960[/url:33s37r7t]

Wednesday, March 10th, 2010 @ 10:19 pm

[quote="dmaier":xg7e9zkw] Problem #1: embedding a swf asset causes "Error: not initialized" in SWFResource:44. The embed code is here: [code:xg7e9zkw] [Embed(source = "../assets/Images/foo.swf")] public var _foo:Class;[/code:xg7e9zkw] Solution ...

Wednesday, March 10th, 2010 @ 7:32 pm

[quote="shaz":2a5f92au]Er ... does Ben really sleep with his eyes open?[/quote:2a5f92au] Good question... Hmmmmm... [quote="HanClinto":2a5f92au]It seems like SWFSpriteSheets are the ultimate "cache as bitmap" option.[/quote:2a5f92au] Yeah, very true. It's essentia...

Wednesday, March 10th, 2010 @ 4:58 pm

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